NC State
Ethan Stoddard

SPUDS: 1st Place Mechanical Arcade Game, FEDD 2016

Top Placing Mechanical Arcade Game Teams

 

I worked with a group of four fellow freshmen in producing a mechanical arcade game within a budget of 50$ as required by E101, Introductions to Engineering. The game consisted of a finished/painted peg board, ~3×4 foot frame, piping, circuitry, two servo motors, a basic force sensor, a small digital display, and two Arduino boards. The purpose of the game was to catch balls dropped from a dispenser as they fall down the peg board. The sensor detected weight on the bottom, and in case a ball was missed and tripped the sensor, the user would lose a life. Score and lives were tallied on the small digital screen. Balls collected or lost were refilled into the system through PVC pipes and a duct-tape belt rotating about a 3D printed pulley powered by a small motor. The balls would be released by a mechanism utilizing another motor that would lift a gate.

The results of the first semester, 2016 competition can be found below.

https://www.webtools.ncsu.edu/myengr/scoreboard/dashboard/2016/hall-of-fame